Pretty much everyone has heard the word Metaverse mentioned at some point in the last year, and for good reason! Some might think it is just a trend that will blow over, but I’m telling you The Metaverse is here to stay!
Throughout 2022 I expect to see people make life changing wealth investing in this new Trillion Dollar Industry, and in this video I show you three new metaverses you will not want to miss out on!
0:02:42 Wilder World
0:05:16 Sin City
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is an alluring, layered Metaverse with a wide range of applications that appeal to creators and collectors alike:
In game NFTs — Digital art in its current avatar lacks practical utility besides acting as little more than a status symbol for crypto natives. Wilder World integrates its world class collection of thousands of pieces of 3D art with cutting edge virtual reality technology and deploys it on its game ready, VR/AR enabled platform, thus transforming these rare NFTs into investable assets that can be traded easily. Whether it’s a scavenger hunt in Augmented Reality, an in-game object or accessory (eg. hat, scarf) sourced from a virtual conference attended in the metaverse, or a parcel of land conquered in a Virtual Reality game, Wilder World facilitates the monetization of these tokenized assets to a discerning collector.
works around the native token, $SIN. This is the in-game currency used on the play-to-earn model based on various underworld activities. This is played within the vast metaverse of 15,000 plots of land consisting of some of the most exuberant cities in the world, ranging from the bright lights of Las Vegas to the carnival city, Rio de Janeiro. If you’re lucky enough to rent or purchase a lucrative plot of land, with each city possessing their own underlying properties, you can build your empire to create further revenue generating assets. All of this is available on the Sin City Marketplace, where various non-fungible assets can be bought and sold, including exclusive avatars.
Virtual Reality is, without a doubt, in the process of becoming a progressive and transformative technology in the modern community. Users now have access to the new experience of exploring virtual worlds.
All they need is a headset.
Virtual Reality is referred to as virtual because it is currently generated using computer algorithms, and is therefore not real. We should also mention that the history of VR goes back many years, as many believe the early stages of VR to have begun with the first stereoscopic device invented by Charles Wheatstone in 1838.
A fun fact is that Charles’s device and today’s VR technology are almost the same, as both Charles’s 1838 device and the popular mobile VR solution developed by Oculus, Gear VR, have achieved the effect of viewing a three-dimensional image by using two two-dimensional images (one viewed from each eye) to trick the brain. Though the principles are similar, a lot has changed. The biggest advancement is computational power, which is absolutely changing the face of the “game” and finally
placing us one step closer to what we have seen in movies like The Matrix, The Lawnmower Man, and, more recently, Ready Player One. Today’s publicly available VR devices work in a way that’s similar to computer games that use a monitor. However, instead of playing a